- MatchScore
- The 0–100 score the auto-assign engine gives each official-game pairing.
- Geofence
- The location radius around a venue an official must be within to check in.
- Check-in window
- The period — starting 15 minutes before tip-off — when an official can check in on-site.
- Hard block
- A time slot marked unavailable, so other games can’t be taken during it.
- Coverage fallback
- When an unfilled game is returned to the marketplace near start time so it still gets covered.
- Certification level
- The 0–4 rating that determines which games an official can work.
- Scorekeeper
- An official at certification level 0 — not a separate role.
- Double-blind review
- Host and official rate each other privately; neither sees the other’s until both submit.
- League vs. tournament
- A league is a recurring season of games; a tournament is a bracketed, multi-game event.
- Host vs. organizer
- A host posts and owns games; an organizer runs a referee board and assigns officials.